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Powerslide Kart Physics

Powerslide Kart Physics – New Unity Asset Now Available

My new unity asset Powerslide Kart Physics has been released! It is based on the physics of my old game The Fastest Meal of the Day. While the core physics are very similar, pretty much all of the code has been significantly refactored and made more flexible. Familiar mechanics including jumping, drifting, and turbo boosting…
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Razorlocks Update – Character Redesign

The face of Razorlocks just got a redesign with a more interesting outfit and color palette. She is really starting to feel like a proper game character with new facial expressions and idle animations. Enemies have also been given an orange glow effect to make them more eye-catching. If you watched my last video, you…
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Razorlocks Update – Particles & Audio

Razorlocks now features particle and audio effects, greatly improving the feel of the game. Give the demo a try (or just watch the video) and let me know how well they mesh together with the gameplay. Next task is to redesign the character, mainly their outfit and color palette. Within a couple months I plan…
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Razorlocks Update – Enemies

A new version of the playable prototype of Razorlocks is now available, featuring three new enemies and improvements to the camera. Please let me know how it feels to fight with and play around the enemies so I can make adjustments if necessary. Other the next couple months I plan on implementing particle and audio…
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New 3D Platformer Prototype – Razorlocks

I’m happy to announce a new project I’ve been working on for a few months, Razorlocks, a 3D platformer emphasizing moving fast and leaping far. Core abilities include wall running, grappling, dashing, and spinning and can all be used to navigate levels in interesting ways. The title Razorlocks is derived from the way the character’s…
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Convex Collider Creator Lite

Lite Version of Convex Collider Creator Now Available + 1.01 Update

There is now a lite version of Convex Collider Creator available at half the cost of the pro version. The pro version is the same as the previous normal one and can be upgraded to for the price difference. I hope the lower price point will entice potential users who were unsure of the value…
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Convex Collider Creator

Convex Collider Creator Released!

My brand new Unity asset Convex Collider Creator has been released! The powerful editor window and collider group component allow you to nondestructively design multiple colliders at once and generate them both in the editor and at runtime. Starting with a simple box, you can make adjustments to form many shapes including spheres, cylinders, capsules,…
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Convex Collider Creator

Convex Collider Creator Demo Available

My upcoming Convex Collider Creator Unity asset is basically finished and I expect to submit it by the end of the month. You can now try a small demo showing off real-time collider customization and generation with some limited options. See the new page for the asset to check out the WebGL and Windows demos.…
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Convex Collider Creator

Convex Collider Creator Preview

Here is a demonstration of designing colliders for a muscle car with my upcoming Unity asset, Convex Collider Creator. There are still some usability issues and bugs to work out, but overall it’s nearly finished. It should be ready by the end of October. Update: This asset will most likely launch in October because I’m…
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JustInvoke Replacing Randomation Games

Invoking a New Beginning

Randomation Games is coming to an end to make way for a fresh start with JustInvoke. Here on the new site, my content has been condensed down to what matters most: the games and game assets. My most important games and source projects are still available for download, but now they have clear license terms…
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