Games by Justin Couch

Formerly Randomation Games

I’m passionate about games to a fault…

…for better or for worse.

I’m a game developer that has been using the Unity Engine since 2012 to develop a number of games and game assets. Most of them even have a source project available for download so you can see how they work.

More About Me

Blog

Keep up with occasional updates on my projects.

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Razorlocks Banner

Razorlocks Update – Enemies

A new version of the playable prototype of Razorlocks is now available, featuring three new enemies and improvements to the camera. Please let me know how it feels to fight[…]

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Razorlocks Banner

New 3D Platformer Prototype – Razorlocks

I’m happy to announce a new project I’ve been working on for a few months, Razorlocks, a 3D platformer emphasizing moving fast and leaping far. Core abilities include wall running,[…]

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Convex Collider Creator Lite

Lite Version of Convex Collider Creator Now Available + 1.01 Update

There is now a lite version of Convex Collider Creator available at half the cost of the pro version. The pro version is the same as the previous normal one[…]

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Games

Personal projects made more or less for the fun of it.

Razorlocks

A 3D platformer currently in development that emphasizes moving fast and leaping far with various abilities.

The Fastest Meal of the Day

A single-player breakfast themed kart racer with 8 characters and one track to choose from.

Stickman Catapult 3D

A 3D version of an old game of mine where you launch the stickman as far as possible while avoiding bottomless pits.

Waffles (And Then Some)

A toasty 2D platformer where you play as a mustached waffle and soak up syrup, butter, and water to navigate 17 levels.

Game Assets

Tools and templates targeted at game developers to supplement their projects.

Convex Collider Creator

A flexible tool for crafting convex mesh colliders in Unity. The powerful editor window and collider group component allow you to nondestructively design multiple colliders at once and generate them both in the editor and at runtime.

Randomation Vehicle Physics

An open source vehicle physics package for the Unity Engine supporting many vehicle configurations, damage, and stunt detection.

Stylized Hollow Muscle Car

A free Unity asset featuring 3 paint jobs, 4 levels of detail with baked PBR textures, 3 submesh separation variants, and more.