Convex Collider Creator Released!

Convex Collider Creator Released!

Convex Collider Creator

Convex Collider Creator

My brand new Unity asset Convex Collider Creator has been released!

  • The powerful editor window and collider group component allow you to nondestructively design multiple colliders at once and generate them both in the editor and at runtime.
  • Starting with a simple box, you can make adjustments to form many shapes including spheres, cylinders, capsules, cones, and more with the interactive scene view handles.
  • Fine-tune the collider with deformation hooks to pull, twist, and expand any part of the collider.
  • Save and load presets for individual colliders along with presets for entire groups of colliders.
  • Customize and procedurally generate colliders at runtime to create dynamic collision meshes for your props, characters, and vehicles on the fly.
  • Twelve example prefabs are included and set up with collider presets.

Check out the live demo and see screenshots on the page for the asset.

Getting up to speed with collider creation is a breeze with the extended video tutorial and PDF documentation.

If you have a problem, question, or other concern, don’t hesitate to reach out to me at [email protected]. You can also discuss this asset in the forum thread.

I look forward to seeing Unity developers/hobbyists integrating my asset into their workflow to save time and work smarter.

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