Stickman Catapult 3D is a 3D version of an old game of mine where you launch a stickman as far as possible while avoiding bottomless pits and using trampolines and bombs to your advantage. You even have limited control over the stickman after launching him and can grab a temporary jetpack to fly straight to the top of the leaderboard if you’re skilled enough. Leaderboards are offline only.
The game supports XInput controllers such as Xbox 360 controllers.
The game has only been opened in Unity 5.2.3, but might still work in later versions.
The code/scripts in the project are covered by the MIT License. I do ask for attribution along with this. Model, texture, and some audio assets are covered by the Creative Commons Attribution NonCommercial NoDerivatives 4.0 International License (CC BY-NC-ND).
See “MIT License.txt” and “CC BY-NC-ND 4.0.txt” inside of the assets folder in the project. See either “Credits.txt” in the assets folder or the link below for license and attribution information regarding audio files and fonts.
For attribution, I appreciate the inclusion of my name and the domain of this site wherever the “credits” or “contributors” section of your project is.
Example: Justin Couch – justinvoke.com