Razorlocks is a 3D platformer currently in development that emphasizes moving fast and leaping far. Core abilities include wall running, grappling, dashing, and spinning and can all be used to navigate levels in interesting ways.
The title Razorlocks is derived from the way the character’s blade tool is connected to her hair and is used to spin and grapple. The pre-alpha version of the game contains 3 complete levels, each designed to represent different levels of difficulty.
The game supports fully-customizable keyboard/mouse and XInput gamepad input, and you can see the default control bindings below. Due to issues with the latest WebGL version, only the Windows build features menus and music.
The video on this page shows a play through of each level in the pre-alpha version. If you have time, I appreciate feedback either as a comment on the video or an email.