Razorlocks is a 3D platformer currently in development that emphasizes moving fast and leaping far. Core abilities include wall running, grappling, dashing, and spinning and can all be used to navigate levels in interesting ways.
The title Razorlocks is derived from the way the character’s blade tool is connected to her hair and is used to spin and grapple. The pre-alpha version of the game contains 3 complete levels, each designed to represent different levels of difficulty.
The game supports fully-customizable keyboard/mouse and XInput gamepad input, and you can see the default control bindings below. Due to issues with the latest WebGL version, only the Windows build features menus and music.
The video on this page shows off the hub area and a playthrough of each level, although the hub and last level shown are not currently available in a public build. Players will get to experience this content when the Steam demo is published in the future.