Tag: unity

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New 3D Platformer Prototype – Razorlocks

I’m happy to announce a new project I’ve been working on for a few months, Razorlocks, a 3D platformer emphasizing moving fast and leaping far. Core abilities include wall running, grappling, dashing, and spinning and can all be used to navigate levels in interesting ways. The title Razorlocks is derived from the way the character’s…
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Convex Collider Creator Lite

Lite Version of Convex Collider Creator Now Available + 1.01 Update

There is now a lite version of Convex Collider Creator available at half the cost of the pro version. The pro version is the same as the previous normal one and can be upgraded to for the price difference. I hope the lower price point will entice potential users who were unsure of the value…
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Convex Collider Creator

Convex Collider Creator Released!

My brand new Unity asset Convex Collider Creator has been released! The powerful editor window and collider group component allow you to nondestructively design multiple colliders at once and generate them both in the editor and at runtime. Starting with a simple box, you can make adjustments to form many shapes including spheres, cylinders, capsules,…
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Convex Collider Creator

Convex Collider Creator Demo Available

My upcoming Convex Collider Creator Unity asset is basically finished and I expect to submit it by the end of the month. You can now try a small demo showing off real-time collider customization and generation with some limited options. See the new page for the asset to check out the WebGL and Windows demos.…
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Convex Collider Creator

Convex Collider Creator Preview

Here is a demonstration of designing colliders for a muscle car with my upcoming Unity asset, Convex Collider Creator. There are still some usability issues and bugs to work out, but overall it’s nearly finished. It should be ready by the end of October. Update: This asset will most likely launch in October because I’m…
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