Razorlocks Devlog – New Level Preview and Future Plans
Razorlocks has a new level, but not a new public update. The latest level will be available once the game has a public page on Steam, as I’m in the process of getting things ready for a presence on Steam’s storefront. My goal is to publish the page and new demo by the end of the year.
The game will also likely enter early access sometime next year, since I’ve been working on it for over two years and would like to see a bit more of a return on my work. Publishing on Steam will make it easier to gain an audience and have more people actually play the game. Future updates to the game builds will also likely be exclusive to Steam, since I’ve began integrating Steamworks features including online leaderboards.
I’m very grateful for those of you who have supported the game, and if you have paid/donated for the current game in some form and are not happy about Steam exclusivity or want a Steam key, reach out to me so we can work something out. For a Steam key you must provide proof of purchase from either Itch.io or Gamejolt.